from

August 21, 2025

to

June XX, 2028

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All projects presented on this page are listed in order to track my progress during my three years of 3D studies, from August 2025 to June 2028. Some projects may end up in a future (more polished) portfolio on this current domain.

All of my earlier creations can still be found in the Archives page.

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Classes

Grade /100

Grade /100

Class codes

Initiation au monde de la 3D

96%

574-2LP-OQ

Initiation au monde de la 3D

96%

574-2LP-OQ

Initiation au monde de la 3D

96%

Introduction à l'animation

95%

574-2LT-OQ

Introduction à l'animation

95%

574-2LT-OQ

Introduction à l'animation

95%

Introduction à la modélisation

99%

574-2LW-OQ

Introduction à la modélisation

99%

574-2LW-OQ

Introduction à la modélisation

99%

Fondements des techniques d'éclairage

95%

574-2M0-OQ

Fondements des techniques d'éclairage

95%

574-2M0-OQ

Fondements des techniques d'éclairage

95%

Filter by favorite(s)

Reset Filters

Vespa Sprint 1950

Dec 17, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Blender

Lighroom Classic

Animation Final Project

Dec 15, 2025

Graded

(

93

%

)

Introduction à l'animation

Maya

The Office Reproduction - Final Project

Dec 11, 2025

Graded

(

95.5

%

)

Fondements des techniques d'éclairage

We had to use Mixamo animations and assemble them to recreate a chosen scene.

Unreal Engine

Firehydrant Full Model & Render

Nov 6, 2025

Ungraded

Introduction à la modélisation

3ds Max

Substance 3D Painter

Lighroom Classic

Parkour With Tails

Nov 2, 2025

Graded

(

100

%

)

Introduction à l'animation

Maya

Plane Modeling & UV Unfolding - Sword

Oct 30, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Photoshop

Box Modeling - Crate

Oct 30, 2025

Graded

(

90

%

)

Introduction à la modélisation

3ds Max

Glowing Goblin (Turntable)

Oct 30, 2025

Graded

(

90

%

)

Fondements des techniques d'éclairage

Unreal Engine

After Effects

The Gap

Oct 24, 2025

Ungraded

Introduction à l'animation

Maya

Full Parkour With Character

Oct 7, 2025

Graded

(

94

%

)

Introduction à l'animation

Maya

Lighting reproduction of a chosen scene

Oct 6, 2025

Graded

(

100

%

)

Fondements des techniques d'éclairage

I had to recreate the lighting for three different scenes. Two were from All Quiet on the Western Front and one was from Bladerunner 2049.

Unreal Engine

André & Wally B. Tribute

Oct 3, 2025

Ungraded

Introduction à la modélisation

This project was made in teams of four within 3 hours. We had 15 minutes to plan everything we were going to do: what we would model, animate, and which software we would use to render the final result. We were given a theme at the start of the 3 hours: a tribute to Pixar's first short film The Adventures of André & Wally B.

Unreal Engine

Maya

3ds Max

Blender

After Effects

Curve Modeling - SuperMario4096 & Pottery

Oct 2, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Alive Parkour

Sep 23, 2025

Ungraded

Introduction à l'animation

Maya

Double Jump

Sep 20, 2025

Ungraded

Introduction à l'animation

Maya

Crime Scene

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

The Windmill

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Ball Parkour

Sep 16, 2025

Graded

(

95

%

)

Introduction à l'animation

Maya

Studio Lighting

Sep 11, 2025

Graded

(

98

%

)

Fondements des techniques d'éclairage

Unreal Engine

Little Mushroom House

Sep 10, 2025

Ungraded

Introduction à la modélisation

3ds Max

First Parkour

Sep 5, 2025

Ungraded

Introduction à l'animation

Maya

Ultimate 3 Balls

Aug 29, 2025

Ungraded

Introduction à l'animation

Maya

3dsMax Discovery

Aug 28, 2025

Graded

(

98

%

)

Introduction à la modélisation

3ds Max

Ultimate Pendulum

Aug 26, 2025

Ungraded

Introduction à l'animation

Maya

Filter by favorite(s)

Reset Filters

Vespa Sprint 1950

Dec 17, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Blender

Lighroom Classic

Animation Final Project

Dec 15, 2025

Graded

(

93

%

)

Introduction à l'animation

Maya

The Office Reproduction - Final Project

Dec 11, 2025

Graded

(

95.5

%

)

Fondements des techniques d'éclairage

We had to use Mixamo animations and assemble them to recreate a chosen scene.

Unreal Engine

Firehydrant Full Model & Render

Nov 6, 2025

Ungraded

Introduction à la modélisation

3ds Max

Substance 3D Painter

Lighroom Classic

Parkour With Tails

Nov 2, 2025

Graded

(

100

%

)

Introduction à l'animation

Maya

Plane Modeling & UV Unfolding - Sword

Oct 30, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Photoshop

Box Modeling - Crate

Oct 30, 2025

Graded

(

90

%

)

Introduction à la modélisation

3ds Max

Glowing Goblin (Turntable)

Oct 30, 2025

Graded

(

90

%

)

Fondements des techniques d'éclairage

Unreal Engine

After Effects

The Gap

Oct 24, 2025

Ungraded

Introduction à l'animation

Maya

Full Parkour With Character

Oct 7, 2025

Graded

(

94

%

)

Introduction à l'animation

Maya

Lighting reproduction of a chosen scene

Oct 6, 2025

Graded

(

100

%

)

Fondements des techniques d'éclairage

I had to recreate the lighting for three different scenes. Two were from All Quiet on the Western Front and one was from Bladerunner 2049.

Unreal Engine

André & Wally B. Tribute

Oct 3, 2025

Ungraded

Introduction à la modélisation

This project was made in teams of four within 3 hours. We had 15 minutes to plan everything we were going to do: what we would model, animate, and which software we would use to render the final result. We were given a theme at the start of the 3 hours: a tribute to Pixar's first short film The Adventures of André & Wally B.

Unreal Engine

Maya

3ds Max

Blender

After Effects

Curve Modeling - SuperMario4096 & Pottery

Oct 2, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Alive Parkour

Sep 23, 2025

Ungraded

Introduction à l'animation

Maya

Double Jump

Sep 20, 2025

Ungraded

Introduction à l'animation

Maya

Crime Scene

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

The Windmill

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Ball Parkour

Sep 16, 2025

Graded

(

95

%

)

Introduction à l'animation

Maya

Studio Lighting

Sep 11, 2025

Graded

(

98

%

)

Fondements des techniques d'éclairage

Unreal Engine

Little Mushroom House

Sep 10, 2025

Ungraded

Introduction à la modélisation

3ds Max

First Parkour

Sep 5, 2025

Ungraded

Introduction à l'animation

Maya

Ultimate 3 Balls

Aug 29, 2025

Ungraded

Introduction à l'animation

Maya

3dsMax Discovery

Aug 28, 2025

Graded

(

98

%

)

Introduction à la modélisation

3ds Max

Ultimate Pendulum

Aug 26, 2025

Ungraded

Introduction à l'animation

Maya

Filter by favorite(s)

Reset Filters

Vespa Sprint 1950

Dec 17, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Blender

Lighroom Classic

Animation Final Project

Dec 15, 2025

Graded

(

93

%

)

Introduction à l'animation

Maya

The Office Reproduction - Final Project

Dec 11, 2025

Graded

(

95.5

%

)

Fondements des techniques d'éclairage

We had to use Mixamo animations and assemble them to recreate a chosen scene.

Unreal Engine

Firehydrant Full Model & Render

Nov 6, 2025

Ungraded

Introduction à la modélisation

3ds Max

Substance 3D Painter

Lighroom Classic

Parkour With Tails

Nov 2, 2025

Graded

(

100

%

)

Introduction à l'animation

Maya

Plane Modeling & UV Unfolding - Sword

Oct 30, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Photoshop

Box Modeling - Crate

Oct 30, 2025

Graded

(

90

%

)

Introduction à la modélisation

3ds Max

Glowing Goblin (Turntable)

Oct 30, 2025

Graded

(

90

%

)

Fondements des techniques d'éclairage

Unreal Engine

After Effects

The Gap

Oct 24, 2025

Ungraded

Introduction à l'animation

Maya

Full Parkour With Character

Oct 7, 2025

Graded

(

94

%

)

Introduction à l'animation

Maya

Lighting reproduction of a chosen scene

Oct 6, 2025

Graded

(

100

%

)

Fondements des techniques d'éclairage

I had to recreate the lighting for three different scenes. Two were from All Quiet on the Western Front and one was from Bladerunner 2049.

Unreal Engine

André & Wally B. Tribute

Oct 3, 2025

Ungraded

Introduction à la modélisation

This project was made in teams of four within 3 hours. We had 15 minutes to plan everything we were going to do: what we would model, animate, and which software we would use to render the final result. We were given a theme at the start of the 3 hours: a tribute to Pixar's first short film The Adventures of André & Wally B.

Unreal Engine

Maya

3ds Max

Blender

After Effects

Curve Modeling - SuperMario4096 & Pottery

Oct 2, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Alive Parkour

Sep 23, 2025

Ungraded

Introduction à l'animation

Maya

Double Jump

Sep 20, 2025

Ungraded

Introduction à l'animation

Maya

Crime Scene

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

The Windmill

Sep 19, 2025

Graded

(

100

%

)

Introduction à la modélisation

3ds Max

Ball Parkour

Sep 16, 2025

Graded

(

95

%

)

Introduction à l'animation

Maya

Studio Lighting

Sep 11, 2025

Graded

(

98

%

)

Fondements des techniques d'éclairage

Unreal Engine

Little Mushroom House

Sep 10, 2025

Ungraded

Introduction à la modélisation

3ds Max

First Parkour

Sep 5, 2025

Ungraded

Introduction à l'animation

Maya

Ultimate 3 Balls

Aug 29, 2025

Ungraded

Introduction à l'animation

Maya

3dsMax Discovery

Aug 28, 2025

Graded

(

98

%

)

Introduction à la modélisation

3ds Max

Ultimate Pendulum

Aug 26, 2025

Ungraded

Introduction à l'animation

Maya